Projects
- SteamWorld: Heist — Lauded sequel to SteamWorld: Dig. Worked on this the majority of development, unfortunately left Image & Form a few months before completion.
- Fingu — Another existing game I’ve worked with updating. Interesting educational product teaching small children how to count.
- SteamWorld: Dig — The game that really put Image & Form on the map as an indie game developer. Proud to have worked on this game.
- Anthill — Worked on two expansions for this neat little iOS game, our gem with a million copies sold.
- Hugo Troll Race (Original iOS version) — Worked a couple of months on the back end of this project. Did not do that much, but worked as a great introduction to our internal framework.
- Colosseum: Hammerball — Super fun summer project, made with XNA. Unfortunately since XLIG shut down, it’s no longer available. There’s a few videos of it being played out there.
- Split Trail — Another school project, this one made with the Unreal development kit. Lead as well.
- Alcheringa — A fun school project I think about remaking from time to time. Lead developer.